Book III · Trade Legends
The Restorer
“Find the source. Dry it out. Build it back right.”
Long before the towers rose, the Restorers took an oath: no wall is beyond saving. When water, fire, or time breaks a building, they're the first ones through the door. They read stains the way scouts read tracks.
It always starts with the midnight call. 2 a.m. The ceiling in unit 4B is raining. Every Restorer starts as a Mitigator, and the Mitigator knows the order by heart: shut off the water, pull out the standing water, and take photos of everything before touching anything else. Stop the bleeding first. Then breathe.
Next comes the Map of Wet Things. The Moisture Meter of True Sight glows in the Restorer's hand like a divining rod and shows what eyes can't. Every reading goes in the drying log, because a drying log nobody keeps is just a rumor.
And somewhere in the dark, the enemy is waiting. The Creep. It's a low, shapeless green-gray blob that slides along the bottom of walls and leaves stain-blooms behind it, little glowing eye-spores blinking. Half of it is always behind the wall. It's the slow damage nobody sees: a weep that's been running for a year, mold behind the baseboards, a patch that only covers the problem. It isn't fast. It doesn't have to be. It just waits for you to stop looking.
So the Restorer seals the room. Plastic walls go up, negative air hums, and nobody opens the zipper door without the Respirator Visor. Then they line up the photos, the readings, and the line items until the insurance scope tells the whole truth.
Mitigators who last become Rebuilders, because a building has to come back better than it was, or the rot just returns. And the legends are the Wardens of the Envelope, who can hear a failed flashing from three floors away.
Here's the most important part: Restorers never fight The Creep alone. The Plumber fixes the source. The Finisher closes the walls. The Warden signs off only when the last reading is dry. A restoration job is a fight you only win as a crew.
Find the source. Dry it out. Build it back right.
Signature tool
Moisture Meter of True Sight
The rival
The Creep
Hidden slow damage.
Rival fights are a concept, not in the app yet.Ranks (by usage level)
- Mitigator Lv 1–4
- Rebuilder Lv 5–10
- Warden of the Envelope Lv 11+
Gear set
The Warden's Set
Theme: seeing the invisible and drying it out
- Moisture Meter of True Sight hand weapon / sigil
- Containment Mantle back cape / mantle
- Respirator Visor head / visor
- Dehu Heart front FX / core
- Drying-Log Banner back cape alt / banner